CEO - Wendy Morgan
Wendy has served as a K-12 classroom teacher and as a Program Development Manager at the University of Oregon (UO). While at UO, she developed two acclaimed educational technology programs; these fully online, interactive, asynchronous professional development programs were under the moniker of UO Real Solutions. Wendy’s Real Solutions work gained the attention of practitioners in the field of educational technology, and requests for her help from others in the ed tech space inspired her work as a consultant in the field. Her work was recognized by receiving a Mozilla Gigabit award and she became a US Ignite Smart Gigabit Community Application Recipient. These awards supported the proof of concept work for Educational Equity VR, the project that was the inspiration for the formation of VR Training Solutions.
COO – Maggie Hubbell
Maggie is an experienced entrepreneur and executive leader with a passion for scaling and growing companies. She has 16+ years of executive leadership experience at technology firms and training companies, including being co-founder of a software as a service company in the marketing automation space. She was the CEO of Agency Revolution when she led the 9-year old software as a service company to a successful strategic acquisition in 2017. Maggie is also an active citizen in communities of entrepreneurs and women in STEAM careers. She serves on the board for the Technology Association of Oregon and Opportunity Knocks, and is also an advisor to several women-founded technology startups. She is passionate about achieving continual improvement in her community and in her work.
Technical Partner – Glimmer Technology
VRTS has partnered with Glimmer and their CEO and co-founder Vance Naegle who brings extensive experience with game start up companies in Oregon. Glimmer Technology offers creative solutions to technical challenges. They are comprised of developers from a wide range of disciplines and apply their game development experience to main stream content development
Kemy Joseph - Empowering Speaker, Trainer & Coach
Kemy Joseph has been the president of U R Awesome Inc., a nonprofit focused on leadership and equity. He is a current member of PeaceJam working with Nobel Peace Prize Laureates to help bring world wide attention to issues in social Justice and other global issues. Kemy is also a national trainer for WhyTry Resilience Education, teaching gender specific strengths -based interventions to youth and adults. This program is now in over 18,000 schools and 500 school districts in 50 states and countries worldwide. He has a BS in Communication, an MS in Brain-Based Teacher Leadership, and an EdS in Teacher Leadership.
Ewa Campbell is an experienced executive with a demonstrated history of working in the education and non profit management industry. She is skilled in nonprofit organizations, university and K-12 administration, and teaching and training. Ewa has strong strategic planning, fundraising, grant writing, community outreach, communication, program development, event planning, management and business development skills.
Tony is starting his 35th year in education. His career started in 1984 as a high school teacher and coach in the Antelope Valley in California. In Oregon, he served as a school administrator at Coquille High School, Sutherlin High School and the Pleasant Hill School District. His administrative roles have included: athletic director, assistant principal, principal and superintendent. Tony received his Continuing Administrator License from the University of Oregon and holds a Master of Arts degree in Educational Administration from California State University, Northridge, and a Bachelor of Arts degree from the University of California, Santa Barbara. He is currently serving as the Superintendent of the Lane Educational Service District.
Heather McClure - Director and Research Assistant Professor with the Center for Equity Promotion (CEQP)
Heather is a broad cultural anthropologist with expertise in the social and cultural determinants of health and learning among marginalized populations, with a particular focus on Latino immigrant youth and families. Her research uses multi-method approaches to gain insights into individual, family, and community-level influences on health and learning that can either create risk for health disparities and educational failure or promote well-being and engaged learning over the life course. She is the Associate Director and Research Assistant Professor with the Center for Equity Promotion (CEQP) in the University of Oregon’s (UO) College of Education (COE).
Joe Maruschak - Director of the RAIN Eugene Accelerator
Joe Maruschak is a strategic advisor, entrepreneur, and investor for companies in video games, software, health and safety, education, and biotech industries. Joe is the managing Director at the Coast to Crest Fund where he also works with and invests in early stage startup companies in Oregon. Joe was the Executive Director of RAIN Eugene and ran the accelerator program for that organization where he mentored and advised hundreds of startup companies. Joe is also a mentor at PIEPDX, WeWork Labs.
Prior to all of this, Joe was one of the owners and General Manage of the games division of GarageGames, a publisher or video games and game development software (acquired by IAC in 2007) Prior to GarageGames, Joe owned his own video game company, BraveTree, (which was sold to GarageGames in 2005).
Cary Torkelson - Technical Advisor
Cary Torkelson has co-founded several startups in the gaming and technology spaces, including Cellufun, a mobile gaming community that combines games and social interaction in an addictive way. He had a big hand in creating Cellufun's micropayment ecosystem, and designed a compelling rewards system that hooked Cellufun users, retaining them significantly longer than industry norms. Cary has filed over a dozen patents in the fields of digital security, telephony, mobile broadcasting, and advertising technology. More recently, Cary has been involved in both SurrealVR and Glimmer Technology, building AR and VR applications.